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Difference between revisions of "GPGPU-WG ExperimentalTestingSetup BatchSystemIntegration"

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(Created page with "This section discusses the method used to pass JDL GPGPU Attribute value pairs and convert these into local batch system directives. In principle, the method developed here can b...")
 
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This section discusses the method used to pass JDL GPGPU Attribute value pairs and convert these into local batch system directives.
This section discusses the method used to pass JDL GPGPU Attribute value pairs and convert these into local batch system directives. In principle, the method developed here can be used to pass/convert many new key-value pairs into appropriate batch system directives. For our GPGPU experiment we shall pass the GPU GPUSPerNode='X'
In principle, the method developed here can be used to pass/convert many new key-value pairs into appropriate batch system directives.




* CE changes:
* CE changes:
** yum install glite-ce-cream-cli
** yum install glite-ce-cream-cli (used in LRMS_local_submit_attributes.sh)
** parsejdl_gpu  
** install parsejdl_gpu (used in LRMS_local_submit_attributes.sh to validate the data)
** create /usr/libexec/LRMS_local_submit_attributes.sh script (or add addition code if this script already exists on your CE)
** create /usr/libexec/LRMS_local_submit_attributes.sh script (or place this code into another executable file, and call it from an existing local script)

Revision as of 17:44, 19 July 2014

This section discusses the method used to pass JDL GPGPU Attribute value pairs and convert these into local batch system directives. In principle, the method developed here can be used to pass/convert many new key-value pairs into appropriate batch system directives. For our GPGPU experiment we shall pass the GPU GPUSPerNode='X'


  • CE changes:
    • yum install glite-ce-cream-cli (used in LRMS_local_submit_attributes.sh)
    • install parsejdl_gpu (used in LRMS_local_submit_attributes.sh to validate the data)
    • create /usr/libexec/LRMS_local_submit_attributes.sh script (or place this code into another executable file, and call it from an existing local script)